One Perfect Shot: Star Trek’s ‘The Squire of Gothos’

There are so many omnipotent aliens in Star Trek it’s hard even for a Trekker like myself to keep track of them all. One of the very first such super-beings Kirk and company encounter is Trelane of the planet Gothos. Trelane snatches Sulu and Captain Kirk from the bridge of the Enterprise to lure the crew to the planet and pick their brains about humanity’s barbaric nature. Trelane’s been observing Earth for some time but due to general relativity, he’s been spying on historical events some 900 years in the past.

Trelane is played with gleeful delight by actor William Campbell who would go on to play the Klingon Captain Koloth in the iconic original series episode ‘The Trouble With Tribbles’. Years later Campbell reprised his role as Koloth in Deep Space Nine’s second season episode ‘Blood Oath’, becoming one of the few actors to portray the same character on both the original series and on one of the spin-off series. According Memory Alpha, Campbell described his role on DS9’s ‘Blood Oath’ as his most difficult acting job, but one he would have liked to have had the chance to play again.

Watching Trelane prance around, tormenting the crew and ultimately even putting Captain Kirk on trial, one can’t help think of yet another mischievous being that tortured the crew of a different Starship Enterprise, namely Q.

Trelane might easily be mistaken for the younger cousin of Q, played brilliantly in Star Trek: The Next Generation by John Delancie. All the Q hallmarks are on display – limitless power, poor impulse control, even cosmic temper tantrums! Delancie even theorized in an interview that Gene Roddenberry drew inspiration from himself and Trelane when he created Q.

The apparent similarities between the characters draw to a close at the very end of the episode. Trelane has Kirk trapped and is about run our dear Captain through when we suddenly hear the voices his “parents” calling out to him. It turns out Trelane is just a mischievous boy who’s tortured his playthings a little too much and must be punished. Time to come in for dinner, Trelane! They apologize to Captain Kirk and send the Enterprise on its merry way.

Our one perfect shot comes as Kirk tries to size the alien up before him and decide just what he’s dealing with in the flamboyant ‘Squire of Gothos’.

Next up is one of my all-time favorite episodes of Star Trek, the iconic ‘Arena’ where Kirk fights for his life (and gets his tunic torn yet again) battling a walking, talking, hissing lizard.

Check out the entire series of perfect Star Trek shots to date.

Uhura’s Mysterious Armband

You have to understand, I have seen every episode of the original Star Trek series dozens of times so when I spot something I’ve never seen before it’s like receiving a wonderful, geeky present. I recently came across startrekhistory.com, an amazing repository of original Star Trek deleted scenes, unseen photos and production resources. There’s an entire section of the site dedicated to the construction of the original 11-ft model of the Starship Enterprise that no Trek fan should miss. There’s also a section devoted to deleted scenes and visual miscellany, one of which comes from the classic episode The City on the Edge of Forever – Uhura’s mysterious black armband.

I must admit that even after nearly 40 years of watching Star Trek, I had never seen this costume element before. The band is worn on her left arm and is only shown in the opening sequence. What is it? Why is it there for only this one scene? Is it simply a goof or something else that we never got to see? The authors at StarTrekHistory theorize it might have been a velcro strap that Uhura could attach her famous ear piece to when not in use, similar to how the crew wore their phasers and communicators. That theory sounds pretty plausible to me and since it never appears in any other scene in the original series, we’ll probably never know. Tiny details like Uhura’s armband may seem like minutia to the uninitiated, but to life-long Star Trek fans like myself they bring nerdy joy. I LOVE that even after all this time, I’m still discovering things about Star Trek I never knew. Utterly fascinating.

One Perfect Shot: TOS ‘What Are Little Girls Made Of?’

The crew of the Enterprise goes in search of Roger Korby, a famous scientist missing for over five years and gets much more than they bargained for in season one’s ‘What Are Little Girls Made Of?‘. Korby has chanced upon an extinct civilization that long ago learned how to transfer human consciousness into the body of androids. He intends to bring this technology to the galaxy, by hook or by crook, and tries to convince Captain Kirk and his former fiancée, Nurse Christine Chapel of the importance of his discoveries with a personal demonstration.

Our one perfect shot for ‘Little Girls…” takes place as Korby forcefully straps Kirk into the android duplication machine, a robotic blank on one side, the naked captain on the other. The device spins up to speed and when it winds back down an exact replica of the Captain appears before Christine, one so perfect even she can’t tell them apart! I love how the physical prop of the duplication machine bisects the screen for the camera and creates a mirror image. I’m sure its design made the process of optical composting easier for the special effects team, but beyond that it just looks plain cool. Shatner as Kirk is naked and more vulnerable that we’ve ever seen him in the series which gives the whole scene a tense, Twilight Zonish vibe.

While I was picking the shot for this episode I was once again struck with the amazing use of color from scene to scene. Taking a cue from the fine folks over at Dribbble.com, I’ve created a fun color palette based on the hues from the selected shot. It’s fascinating to see how the individual colors form a harmonious palette that makes up a typical frame from Trek. I won’t be doing this for every post but I think it would be fun to create them for key shots from time to time and get a better sense of the vibrant use of color in the original Star Trek.

Finally, I felt I just had to post at least one of the incredible re-mastered special effects shots from this episode. I’m taking all of my perfect shots from Netflix streaming and this works great because this is the re-mastered HD version of the series that Paramount released on blu ray a few years back. I’ll go into more detail about the fantastic improvements in special effects the team at CBS managed to achieve, but for now, just take a minute and click on this epic shot of the Enterprise. For a Star Trek fan like myself, it’s simply stunning.

Next time we visit another exact duplicate, but this time it’s an entire planet Earth in ‘Miri‘.

One Perfect Shot: TOS ‘The Enemy Within’

The Enemy Within is a dramatic examination of the human psyche and all the good and bad things that go along with it. When Kirk is split into two halves by a freak transporter accident, Jim quickly finds he can’t function as Captain without the aggressive, animalistic nature of his opposite self. The episode is interesting on a number of levels, most especially how the interplay between the “big three” – Kirk, Spock and McCoy changes as Jim’s assertive side wanders the ship in search of Saurian brandy.

As a kid, I always found episodes where the main characters behaved unusually the most difficult to watch and ‘Enemy’ falls squarely into this category. The normal, sure-footed Kirk is given to second-guessing every order as he slowly but surely turns into a mere shadow of his former self. Just as painful is the “evil” Captain who drinks, throws fits of uncontrollable anger and almost manages to rape Yeoman Janice Rand. To his credit, William Shatner does a remarkable job of making the two halves seem like completely different people. One smarmy and creepy, the other gentle and timid. Neither is our Captain however, and the quicker we get them back together, the better.

This episode’s perfect shot comes as Kirk and Spock descend into Engineering to try and safely capture Jim’s ‘dark’ self. I love how this shot is framed with the two characters conversing between the massive engines of the Starship Enterprise. There are many important duo’s in Star Trek, the most beloved of which is Kirk and Spock. Here we see the pair working together yet again to save not only the crew but Captain Kirk’s very existence. Trust me, it won’t be the last time.

Next we find out if beauty does indeed come in a pill, courtesy of Mudd’s Women.

One Perfect Shot: TOS ‘The Man Trap’

This episode of classic Star Trek always creeped me out as a kid, and with good reason. An alien creature who can assume the appearance of anyone, roaming the halls of the Enterprise in search of its next victim. The original series’ ‘The Man Trap’ oozes with mystery and horror and saves the best bit until the very end when the Nancy Crater, otherwise known as the Salt Vampire, reveals herself to the crew and the audience. Our perfect shot takes place just prior to that bizarre ending as Nancy has tossed Spock aside like a rag doll and has Captain Kirk firmly in her hypnotic gaze.

I always found it a bit of a stretch that Professor Crater could survive for almost two years alone on M-113 with Nancy and not get the salt sucked right out of him. Given how many crew members end up dead, you’d think her appetite was almost insatiable. Then again I guess it’s kinda like fasting for weeks, once you’re surrounded by food after having gone so long with so little, you kinda want to put your big pants on and sail right on into salt-town.

Next up is one of my least-favorite Star Trek episodes – ‘Charlie X‘. This should be interesting. :-/

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All I ask is a tall ship…

Thanks to the generosity of a friend, I’ve been lucky enough to beta test the new MMO, Star Trek Online from Cryptic Studios. The game is set to launch in early February and at least for this Star Trek fan, it’s a winner. Playing around in Gene Roddenberry’s universe has given me a new appreciation for the art direction of designers such as Matt Jeffries and Michael Okuda. Designing anything is challenging, but designing interiors, user interfaces and uniforms of things that have yet to be must be especially difficult.

Most beloved of all the designs of Star Trek is perhaps the bridge of the Starship Enterprise itself. The bridge is the command center of the ship and is often the focus of action on both the big and small screens. Jeffries’ original utilitarian layout eventually gave way to more modern looking interiors, but the basic design (center command chair, flanking support positions) has withstood the test of time. The bridge is such an integral part of Star Trek that due to popular demand, the developers of Star Trek Online recently announced they were implementing them for individual ships within the game. Virtual captains told Cryptic they wanted their “big chair” and the game designers responded in kind.

All of this got me thinking about which starship bridge I liked the best. The answer has to be that of the Enterprise-D from Star Trek: The Next Generation. To many Trek fans this bridge seemed more like a hotel lobby than a high-tech command center, but I always admired its sleek curves, high-tech surfaces and muted colors. The original TV design was modified slightly for Star Trek Generations (seen here) to accommodate new science/tactical stations, giving the set a more cinematic feel.

Designed by Andrew Probert, the bridge of the Enterprise-D was the ultimate set for the weekly TV series. The layout was big enough to allow the actors room to move around comfortably as well as give characters space for private conversations, tucked away from prying ears. The raised back level provided an elevated platform that made Worf look even more imposing while offering Geordi and Data stations where they could work out solutions to the problem of the week. The set also introduced flanking seats to those of the Captain’s something that Star Trek Voyager would also adopt.

In contrast to The Next Generation’s warm earth tones, the bridge of the U.S.S. Voyager presented TV viewers with the cool grays and electric blues so often associated with science fiction. Created by production designer Richard D. James and illustrator Rick Sternbach, the interior design of the bridge of Voyager introduced subtle under lighting techniques that contributed to the “deep space feel” of the show. This design also reduced the traditional two-man con and navigator positions to a single console, putting emphasis on Captain Janeway.

I love the look of these two sets because they put the focus on the characters and their actions rather than the technology all around them. Some production designers tend to get out of hand with their creations and let the look of the set overpower its inhabitants. Voyager’s and Next Gen’s bridges are awesome examples of futuristic interior design precisely because they don’t go overboard. Compare these simple designs to the complex bridges of the Enterprise-E or the franchise reboot and you’ll see Star Trek art direction run amuck. Overlapping lines, textures and lens flares get in the way of the action and detract from the audience’s ability to focus on the characters.

Designing anything, even a fictional universe is an art form. More so when a large part of that universe’s appeal centers around details. Through the years, those entrusted with designing the bridges of Starfleet have evolved and molded it again and again. These talented artists have put their stamp on Gene Roddenberry’s original vision of the future and given Trek fans a place they could easily call home. Star Trek Online will soon give players a chance to roam the bridges of some of the most beloved starships in Star Trek history, all from the comfort of their computers. So until we can all afford to build a bridge in our basement, a virtual one has to be the next best thing.

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One Fan’s Perspective on Star Trek

SPOILER WARNING: This post contains major spoilers for J.J. Abrams’ new film Star Trek. I mean really, really big spoilers. If you don’t want to know about things that might ruin your enjoyment of this movie, then you really should stop reading now and go somewhere else.

So much has been said and written about the new Star Trek film from J.J. Abrams that it seems to make little sense to write my own thoughts up. But seeing as Star Trek has been such a big part of my life ever since I was a little boy, and given that I’ve often written about Trek in the past, I figured what the heck.

Overwhelming consensus seems to be that the film is “Great!”, “Fantastic!” and “Fabulous!” Of all the guys from work that I went to see the movie with, I think I was the only one who came out of the theater not jazzed. I think Corey might have had some reservations too, but overall he was very excited about it. Did I like it? Yes I did. Did I love it? No I didn’t, at least not yet.

The Good

There are tons of things in the new film that I liked and others I even loved. In no particular order they include:

The cast: Every actor in the film did a wonderful job of translating their character for a new generation. I especially enjoyed Quinto and Pine as Spock and Kirk, but also thought Simon Pegg as Scotty was wonderful and was surprised by the turns put in by the actors behind Checkov, Sulu and Uhura.

The twists: I had seen so much of the movie in the commercials and trailers leading up to its debut that I thought I knew what was going to happen. I was surprised and delighted therefore when Kirk wasn’t the one under Uhura’s bed, but was under her Orion roommate’s instead. Same goes for the scene with Kirk sitting in the Captain’s chair with his black shirt where Spock tells him to “Get out of the chair.” It was wonderful and went against what I thought was going to happen going in.

Spock rejecting the Vulcan Science Academy: Loved this scene to death. Quinto played it to a perfect Spock “T” when he asked the elders about his “disadvantage” and basically told them to go to hell. If you had put Nimoy in that scene instead, it wouldn’t have played any differently. Brilliant stuff.

The action: It was quite a roller coaster romp from start to finish and had great pacing. The time seemed to fly by while we were in the theatre which is always a good sign.

Uhura & Spock: I thought the scenes with Uhura and Spock becoming close would bother me, but they didn’t at all. They were played very well by both actors and Abrams’ direction here was wonderful. I can’t wait to see where this goes in the sequel.

The Meh

• The music: Totally didn’t live up to Star Trek standards. The main theme (which Louie pointed out was used in almost every track of the film) seemed like it *wanted* to be Star Trek, but was just slightly off. I kept expecting to hear the familiar Next Gen theme at points in the movie, but didn’t.

• Engineering: Being the die-hard Trekkie I am, I didn’t really appreciate the way Engineering looked more like a chemical plant from 24 than the heart of the flagship of the Federation.

Enterprise in Iowa: Sorry, but the Enterprise was never built on the ground. It just wasn’t and the entire ship was never intended to land either. If Roddenberry was around today he would have told J.J. this small fact to his face. A totally unnecessary and pointless scene that would have at least been semi-credible if it had taken place in San Francisco instead of Iowa.

The Bad

Abrams’ wanting to have it both ways: The studio promised us that this wasn’t “Your father’s Star Trek” and made a big deal about how everything was different. In reality, the only things that were different were the things Abrams wanted changed. There were so many TOS classic references that when they were thrown in, they seemed oddly out of place. More than a few of them seemed gratuitous. If you’re going to promote the film as all new Trek, have the space balls to see it through to the end.

The Kobayashi Maru: As a huge fan, this was the scene I was looking forward to the most. I had run this classic tale of how Kirk beat the no-win scenario in my head dozens of times. I had always imagined it that Kirk reprogrammed the simulation just enough to make it seem like the rescue was plausible through heroic actions or sheer guile. What we got instead was a smug, overly-cocky Kirk eating an apple while everyone around him is astounded to find that the simulation has been reprogrammed. The most throughly unsatisfying bit in the entire movie.

The destruction of Vulcan & death of Spock’s Mom: Listen, I get that this probably only matters to geeks like myself, but it does. The destruction of Vulcan negates HUGE portions of Star Trek history and cannon. Sure, this is an “alternate reality”, and it was probably necessary for several of the plot points, but that doesn’t mean I have to like it. You know how you felt when Lucas made Greedo shoot first? The loss of Vulcan is like that for me.

In the end, it doesn’t really matter what I think of Star Trek. Everyone seems to love it and have hailed it as a wonderful re-boot of the series. To be honest, I’d rather have new Star Trek movies than not, so I can live with the parts I didn’t like, at least for now. I think by the time the inevitable sequel comes I’ll have come to terms with the disappointing parts of Star Trek and learned to see only the good stuff. After all, there is a great deal in the new film to like especially since I don’t enjoy being called a dickhead.

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Star Trek Boldy Goes Blu Ray

In their seemingly never-ending mission to get fans to buy more stuff, Paramount will soon be releasing a new blu ray box set aimed right at Trekkers. Although the ‘Star Trek Motion Picture Trilogy’ does not contain Star Trek: The Motion Picture, as the name would seem to suggest, it does contain re-mastered versions of The Wrath of Kahn, The Search for Spock and The Voyage Home in glorious HD.

According to Amazon.com the box set will be released May 12th, will retail around $50 and come complete with loads of extras. A quick glance at the product specs reveal commentary by William Shatner, Leonard Nimoy, Nicholas Meyer, Ronald Moore (of BSG fame) and many others as well as stacks of shorts, trailers and other goodies. It’s difficult to say if these new high-def versions are worth enough to replace any older copies you may have on DVD, but I suspect that given the amount of bang for the buck Paramount’s packing, updating your collection just might be the logical thing to do.

Hat tip to @Talosman for this post.

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Bare Bones Trek: TOS

After my recent Ode to an Outpost piece about Deep Space Nine, I had several readers tweet me asking for an “essentials” guide to the series. Basically it would be all the episodes of the DS9 that I would recommend to a newbie so they could become familiar with the show, watch very best parts and leave the questionable bits behind.

I actually think this is a great idea, kind of like the iTunes essentials playlists that Apple puts together for a particular genre of music. Given the fact that my friend Louie is attempting to familarize himself with Star Trek before the big movie hits next spring, I thought it best to start with Star Trek: The Original Series. If things go well, I’ll write similar guides for other Trek series, including DS9.

What follows are my bare bones suggestions for anyone who has never watched the Original Series. They are the absolute minimum a Trek newbie should watch to get a sense for the show and its characters. Of course, as with anything, your milage may vary so let me know if you found this post helpful. Thanks!

Season One

Balance of Terror

Although the episode is a bit clunky due to the fact that it’s one of the earliest scripts, it’s a must watch for any Trek newbie. The story introduces the Romulans to the Star Trek universe and defines their place in future stories. It also highlights Leonard Nimoy’s early emotional portrayal as Spock, something that quickly changes.

Space Seed

One of the best episodes of the entire series, it lays out the foundation for the second Star Trek film, The Wrath of Kahn. Filled with great drama and even a few action scenes thrown in for good measure, Space Seed helps define the history of Star Trek’s future.

Devil in the Dark

A classic haunted house tale that is the first time Kirk and Spock start to develop the friendship that carries them through the next 40 years. The episode is filled with mystery and suspense and features some nice interplay between Nimoy and Shatner. Devil in the Dark is also the first time McCoy utters his famous tag line “I’m a doctor not a…” in this case, “bricklayer”. Classic!

City on the Edge of Forever

Regarded by many Star Trek fans to be the very best episode of the Original Series, City on the Edge of Forever is a powerful love story that gives Shatner the rare chance to under-act. It also strengthens the bond between Kirk & Spock, while serving as a wonderful example of how to write an effective time travel story. Definitely a must see.

Season Two

Amok Time

Amok Time gives us a small glimpse into the history of Spock’s home planet, its culture and more. The story revolves around the “big three” – Kirk, Spock & McCoy and features a number of great scenes between the lead actors. Aspects of Vulcan revealed in Amok Time pop up in numerous places throughout all of Star Trek.

The Doomsday Machine

Not a whole lot of character development here, but that’s okay. The Doomsday Machine is one of my all-time favorite episodes and is basically an action/suspense story in space. The writers cleverly put Spock & McCoy in the middle of the action, and at each other’s throats which always makes for the best episodes.

Journey to Babel

If any new fan is looking to understand the character of Spock as portrayed by Leonard Nimoy and created by Gene Roddenberry, then Journey to Babel is your best guide. The story introduces his human mother, Amanda, and his Vulcan father, Sarek as murder breaks out aboard the Starship Enterprise. The episode features terrific character development and gives fans an understanding of the future events of The Next Generation as well as Star Trek III, IV & V.

The Trouble with Tribbles

Although this episode doesn’t contain the strongest story, or the best acting, it is a rare funny episode of Star Trek. This, plus the fact that if you get asked about Tribbles by a Star Trek fan, and you’re not familiar with them, you’re libel to get some nasty looks. It is also necessary viewing for appreciating the brilliant Deep Space Nine episode Trials and Tribulations. Trust me on this one.

The Ultimate Computer

Many episodes of Star Trek toss out the name “Daystrom” in reference to the character portrayed by William Marshall from The Ultimate Computer. Daystrom is the Star Trek equivalent of Albert Einstein, and the story showcased here reveals where the character originated. It also serves as a wonderful example of how Kirk’s love of the Enterprise effects his decision making, here and in the movies.


Season Three

Requiem for Methuselah

One of the best episodes from the third season, Requiem once again gives the big three the chance to develop their character’s relationships as they attempt to solve the eternal riddle of the mysterious Mr. Flint. The final scene in this episode serves as a sign post to understanding Spock’s ongoing relationship with Kirk, both as First Officer to Captain as well as one friend to another.