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You Know, for Kids!

A trip to the toy section of my local Target recently drove home the truism that “times change”. Kids toys are among the first to take advantage of new technologies but on this trip I wasn’t browsing video games, I was considering how much board games have changed since I was a kid. Oh sure you can still pick up the classics like Clue or Monopoly, but many of my favorite childhood board games are long gone. They were published when the world was less politically correct and parents didn’t sue toy companies at the drop of a hat. Here are three of the risque games I used to love to play as a kid. Strangely, all of them revolve around the ocean for some reason.

The Sinking of the Titanic (1975)

Here’s an idea: let’s take one of the worst maritime disasters in history and turn it into a child’s game where everyone except the winner drowns an icy death! Published in 1975 by Milton Bradley, The Sinking of the Titanic challenged players to escape their state rooms aboard the doomed luxury liner and make for the life boats as the ship slowly sinks into the frigid waters of the North Atlantic.

After the ship sinks, the players must get enough of food and water by visiting islands and/or drawing cards to stay alive until the rescue boat appears. The first player to make it to the rescue boat wins the game. The other lifeboats and all the other passengers in them are lost, leaving only the one victor and his/her passengers who are saved.

I love how it’s not enough to simply “win” the game, but how everyone who loses “dies”. How this game ever got made in the first place is beyond me, but I did have fun tilting the Titanic slowly below the waves with each roll of the dice. At the time, I don’t think I had any real understanding of the meaning of the game, which looking back, I’m sure was a very good thing since John Jacob Astor and Captain Smith were probably spinning in their watery graves.

The Bermuda Triangle (1976)

The 70’s were a big time for mysteries, myths and monsters so it’s not surprising that Milton Bradley would attempt to cash in on the biggest of them all, the Bermuda Triangle. For a kid who spent one too many Saturdays watching In Search Of… this game quickly became my all-time favorite. The rules were simple: maneuver your fleet of cargo ships safely around the parameter of the infamous Devil’s Triangle without getting gobbled up. Which ever player made it back to home port with the most valuable cargo won.

While the idea of transporting cargo was a nobel one, my friends and I often ditched that portion of the game, and simply tried to get our ships back to port in one piece. The game contained the ‘mysterious cloud’ – a plastic panel raised from the board on a central column – which moved around the board and twisted above the ships. There were magnets on the underside of the cloud and on top of the ships, so that if the cloud passed over your vessels you’d hear a “click” and your ships would be picked up and vanish from the board. Marvelous!

The Bermuda Triangle was another game that trafficked in the realm of real life tragedy. Although not as blatant as the Sinking of the Titanic, the game never-the-less played off of air and sea disasters in which people actually died. Despite this, I used to love the thrill I felt as my friends and I would spin the spinner and move “the cloud” closer and closer to our ships. While playing I’d often call out “Danger like dagger now!” Yes, I was a geek.

Jaws: The Game (1975)

As a child, I used to own toys and games based on movies I was not allowed to see. I’m not exactly sure why my parents thought it was okay for me to play with Kenner’s scary-ass Alien doll, even though I could never see the film. Likewise, my parents didn’t seem to mind when I asked for a copy of the official game based on the horror flick, Jaws, from Ideal. In the spirit of Operation!, Jaws: The Game was a brilliant and simple variant on pick-up sticks that boosted the creep factor up to 11.

Players would load up the mouth of the killer great white shark with all manner of flotsam and jetsam. The game would proceed as each player took turns fishing a single piece of junk out of the shark’s mouth until someone pulled the piece that made him snap. Who ever had the most pieces of junk at the end won. Even though I never saw the movie until years later, the toy shark still managed to give me the heebie-jeebies.

The toy would later be re-published simply as “Shark Chomp”, belying the sinister origins of the original. I remember the game having the added benefit of being completely water proof which meant it often made frequent trips to the bath tub with me. Looking back, I guess it’s a good thing I had no idea who Quint was or how he met his maker at the time. Ah, the innocence of youth!

Strange epilogue: As I was writing this post, Breaking News Online on Twitter broadcast that the last surviving member of the Titanic disaster, Milvina Dean, passed away in her sleep in Southhampton, England. I hope she’s up in heaven kicking the ass of Milton Bradley’s ghost.

Banana Splits Redux

See ya later Hannah Montana! Shove off Spongebob! Cartoon Network has announced that The Banana Splits are bursting back onto the small screen starting in September. Variety reports that Warner Brothers is getting ready to tap into yet another aspect of baby boomer and generation x nostalgia by airing Splits shorts, music videos and DVD tie-ins. While aimed squarely at kids and their parents, the new wave of promotional material will most likely be eaten up by 30-somethings like myself. I fondly remember Bingo, Drooper, Fleegle and Snorky as they would introduce cartoons all while fending off the dancing go-go girls of the Sour Grape Bunch. Although there have been attempts to re-launch the Banana Splits before, this one is the first effort to really take off. So keep your eyes peeled (sorry!) for all new Banana Splits merchandise and be sure to tune into the Cartoon Network sometime after September 2nd to find out what all the fluffy, fuzzy fun is about. And awaaay we go!

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Writing On The WALL•E

So like millions of Americans, I went to see PIXAR & Disney’s latest animated film, WALL•E this weekend. For those of you living under a rock, the film tells the tale of a brave little robot who is left to clean up the Earth after mankind dumps so much trash that he can’t live here anymore. Adventure, romance and of course humor ensue for the tiny bot with a Johnny 5 complex.

Reviews from critics and the movie-going public have been overwhelmingly favorable, and it’s easy to see why. Behind the futuristic facade of WALL•E lies basically a love story between WALL•E himself and the angelic EVE. The story also cleverly taps into an topical issue that is sure to raise the ire of some of the more conservative audience members – environmentalism.

Back in August of 2007, I wrote a post about PIXAR’s advanced PR for the film, via the Buy n Large viral website. Buy n Large is the company responsible for the vast consumerism that ultimately makes the Earth uninhabitable to the human race in the film. The message in WALL•E is clear – if things keep going the way they’re going, we won’t have a planet left to live on. This moral imperative is one of the major plot points of the film, and I’m betting it won’t be very long until we see right-wingers railing against Disney and PIXAR for “green propaganda”.

I’m willing to bet that by no later than this Wednesday, Michelle Malkin, Bill O’Reilly, Neil Boortz or some other misguided blowhard will do their best to alter WALL•E’s portrayal as lovable protagonist to that of a mechanized propaganda bot intent on brainwashing your kids. Rest assured it will happen, and when it does, I’ll update this post with which offender was first to pull the trigger.

In the end, nothing these people can say will diminish the movie’s endearing success. WALL•E is nothing short of an animated masterpiece that has its heart and message in exactly the right place. There is plenty of emotion and humor to keep audience goers smiling and parents safely content. And if kids get interested in recycling or gardening, let’s just say it wouldn’t be the end of the world.

UPDATE: Here’s a tweet that illustrates what I’m talking about. It’s starting.

UPDATE II: DING! DING! We have a winner, or rather a big, fat ignorant loser… in the form of everybody’s favorite shill from CNN, Glenn Beck. Think Progress has more too boot. To quote Weird Al, “Man, I hate it when I’m right.”